Friday, June 17, 2005

Shortcuts in VS.NET 2005 Beta 2

A comprehensive list of shortcuts in Whidbey can be found
here


One thing that doesn't seem to work for me though is the Quick Watch window in debug mode. This is not shown for some reason when i do a SHIFT+F9

Tuesday, June 14, 2005

A video game character

I do think I possess some of these qualities..., hmmm


What Video Game Character Are You? I am a Defender-ship.I am a Defender-ship.


I am fiercely protective of my friends and loved ones, and unforgiving of any who would hurt them. Speed and foresight are my strengths, at the cost of a little clumsiness. I'm most comfortable with a few friends, but sometimes particularly enjoy spending time in larger groups. What Video Game Character Are You?

Friday, June 10, 2005

A 3D Shooter game in .NET Beta 2

Due to my interest in Game programming and DirectX I am currently trying to recreate the ShotIt game done by Mathias Kunter (my previous post on .NET Beta 2.0 and DirectX 9.0) in Beta 2.This being my foray into DirectX and game programming I have learned quite a bit in the process and have managed to rewrite some of the code in .NET.

DirectX 9.0 is completely managed code done by the Microsoft DirectX team which I heard comprises only of Tom Miller.

Some of the changes are as follows

Microsoft DirectPlay is now deprecated. It is not recommended to use the classes in this namespace for developing new applications.

The namespaces that have been retained in the current version are

Microsoft DirectInput,
Microsoft DirectMusic,
Microsoft DirectShow,
and Microsoft DirectSound

Using Microsoft DirectDraw is also not recommended.Most of the functionality in this namespace can be found in the Microsoft Direct3D namespace

Thursday, June 02, 2005

The Nerd Test

I got the following rating...

I am nerdier than 62% of all people. Are you nerdier? Click here to find out!